Privacy Policy

What we collect

Almost nothing. This page says exactly what that means, in the order the App Store asks about it.

Effective 20 August 2026 · Version 1.0

The short version

  • Champagne Taste has no analytics and no crash reporting. There are no third-party tracking or telemetry SDKs in the app at all.
  • There are no ads, no ad networks, and no advertising identifier.
  • We do not track you across apps or websites, and the app never presents an App Tracking Transparency prompt because it has nothing to ask for.
  • We operate no server and no database. Your saved game goes to your own iCloud account, not to us.
  • We never sell or share your information. There is nothing to sell.

1. Who we are

Champagne Taste is an iPhone game developed and published by Justin Karl Sypek, trading as SYTEK Consulting, LLC, in the United States. In this policy, "we" and "us" mean Justin Karl Sypek, and "the game" means the Champagne Taste iOS application.

This policy covers both the game and this website, champagnetastegame.com. Where the two differ, it says so.

2. What we don't collect

It is easier to start here, because the list is longer than the alternative. The game does not collect, receive, or transmit any of the following:

  • Analytics or usage data. The game contains no analytics SDK. We do not know which levels you play, how long you play, or whether you finished the Château.
  • Crash or diagnostic reports. There is no crash-reporting SDK. If the game crashes, we only learn about it if you tell us, or if you have separately opted in to share diagnostics with Apple through your iOS settings — in which case Apple, not we, receives it.
  • Advertising data. The game shows no ads, contains no ad network SDK, and does not read the Identifier for Advertisers (IDFA).
  • Contact information. The game never asks for your name, email address, phone number, or postal address, and provides no way to enter them.
  • Location. The game does not request or use location services of any kind, precise or coarse.
  • Contacts, photos, camera, microphone, health, or calendar data. The game requests none of these permissions.
  • Browsing or search history.
  • Any form of cross-app or cross-site tracking.

Beyond loading its own bundled sound and image files, the game makes no network requests to us or to any third party. We have no server for it to talk to.

3. Data stored on your device

The game saves your progress locally on your iPhone so it is there when you come back. That save contains only game state:

  • Your carat balance
  • Which levels you have completed and your best star rating on each
  • Which furnishings you have bought in each room, and which homes you have moved into
  • Which collection pieces you have unlocked
  • Small preferences, such as your chosen board theme and whether you have seen the tutorial

This data never leaves your device except to go to your own iCloud, as described below. It contains nothing that identifies you. Deleting the game removes the local copy.

4. Data stored in your iCloud

So that a new iPhone picks up where the old one left off, the game writes the same save described above into your own iCloud account, using Apple's iCloud key-value storage. This is worth being precise about:

  • The data goes to your iCloud, under your Apple Account. It is governed by Apple's privacy policy and your iCloud settings.
  • We cannot read it. We have no server, no database, and no access of any kind to your iCloud. Nothing is transmitted to us.
  • You can stop this at any time by turning off iCloud Drive for Champagne Taste in Settings → [your name] → iCloud. The game keeps working; it simply stops syncing between devices.

An earlier development build of the game used a cloud save service operated by us. That service has been shut down and its data deleted. It is not part of the released game.

5. Game Center

If you are signed in to Game Center, the game uses it for two things: to know which player you are, and to submit leaderboard scores.

What the game reads

When you sign in, Apple gives the game your Game Center player identifier and your Game Center nickname. The identifier is scoped to our developer account — it is not your Apple Account ID, and it cannot be used to identify you outside our games. The game holds both in memory for the current session so it can greet you and submit scores. Neither is written to your save file, and neither is transmitted to us.

What the game submits

The game submits two scores to Apple's Game Center leaderboards: your total stars earned, and the number of collection pieces you own. These go to Apple, which operates the leaderboards. They are not sent to any server of ours, and we see them only in the same way any other player does — by looking at the public leaderboard.

Turning it off

Game Center is optional. If you decline the sign-in prompt or sign out of Game Center, the game plays normally; you simply won't appear on the leaderboards. Your use of Game Center is governed by Apple's privacy policy.

6. Purchases

Champagne Taste is free to download. If optional in-app purchases are offered, they are processed entirely by Apple through the App Store. We never see and never receive your payment card, billing address, Apple Account credentials, or any other payment detail. Apple tells us only aggregate, anonymised sales figures, from which no individual purchaser can be identified.

Purchase receipts and restoration are handled by Apple. See how to restore purchases on the support page.

7. If you use the contact form

This is the one place where you might give us personal information, and it is entirely your choice.

If you send the form on the support page, we receive whatever you put in it — typically your email address, optionally your name, and the content of your message. We use it for exactly one purpose: to answer you. The form delivers your message to our support inbox by email and stores nothing in a database.

We keep support correspondence for as long as it is useful for handling your issue and any follow-up, and delete it when it no longer is. We do not add you to a mailing list, and we do not pass your message to anyone else.

8. This website

champagnetastegame.com sets no cookies and runs no analytics, no tracking pixels, and no advertising scripts. There is no consent banner because there is nothing to consent to.

The site is hosted on Microsoft Azure Static Web Apps. Like any web host, Azure processes standard server request data — your IP address, the page requested, timestamp, and browser user agent — to serve the page and protect the service against abuse. We do not use those logs to build any profile of you. Every asset the site loads — stylesheet, script, images — is served from this domain, and the typefaces are the ones already on your device, so loading a page here contacts no third party at all.

The contact form's submission is delivered by Microsoft Azure Communication Services, which processes the contents of your message solely to deliver it as an email to our support inbox.

9. Children

Champagne Taste is rated 12+ and is intended for a general adult audience. It is not directed to children under 13, it is not part of Apple's Kids Category, and we do not knowingly collect personal information from children. Because the game collects no personal information from anyone, there is in practice nothing about a child for us to hold. If you believe a child has sent us personal information through the contact form or by email, write to us and we will delete it.

10. Your choices and rights

Depending on where you live — for example under the GDPR in the UK and EEA, or the CCPA in California — you may have the right to access, correct, delete, or port the personal information a company holds about you, and to object to its processing. You also have the right not to be discriminated against for exercising those rights.

In our case those rights are unusually easy to satisfy: outside of support correspondence you have chosen to send us, we hold no personal information about you. There is no account to close and no profile to delete. Specifically:

  • Game data. Delete the game to remove the local save. To remove the iCloud copy, turn off iCloud for Champagne Taste, or delete its data from Settings → [your name] → iCloud → Manage Account Storage.
  • Leaderboard scores. These live in Apple's Game Center. Apple provides controls for your Game Center data and profile in Settings → Game Center.
  • Support correspondence. Ask us and we will delete our copy of your messages.
  • Sale of personal information. We do not sell or share personal information, and never have, so there is no opt-out to exercise.

To make a request, send the contact form on the support page and say what you would like us to do. We will respond within 30 days.

11. Changes to this policy

If the game changes in a way that affects this policy — for example if a feature is added that genuinely needs data we don't collect today — we will update this page and change the effective date at the top before that version ships. Material changes will be summarised here rather than quietly folded in. The version number at the top tells you which revision you are reading.

12. Contact

Questions about this policy, or about anything the game does with data, go through the contact form on the support page. Leave an email address and we will reply to it.